import socket
from gbvision.constants.net import LOCAL_SERVER_IP, UDP_MAX_SIZE
from .stream_receiver import StreamReceiver
[docs]class UDPStreamReceiver(StreamReceiver):
"""
This class uses UDP to receive a stream over the network, the stream is by default set to be MJPEG
the broadcaster is the client and the receiver is the server
WARNING: Do not use this class to send large images, udp has a limited packet size
To send a stream of frames larger then the maximum size of an IP packet, use FragmentedUDPStreamReceiver
:param port: The UDP port to use
"""
def __init__(self, port: int, *args, **kwargs):
StreamReceiver.__init__(self, *args, **kwargs)
self.socket = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)
self.server_addr = (LOCAL_SERVER_IP, port)
self.socket.bind(self.server_addr)
def _get_bytes(self) -> bytes:
return self.socket.recv(UDP_MAX_SIZE)
[docs] def release(self) -> None:
self.socket.close()
[docs] def is_opened(self) -> bool:
return self.socket.fileno() != -1